I’ve been programming since i was young, but this was the first time I tried doing something creative with it. I recreated a small browser game using MonoGame, which came with its own challenges. Unlike engines such as Unity, MonoGame doesn’t include built-in systems for things like gravity or collisions, it only lets you draw sprites on the screen. Everything else has to be coded by hand.
At the time, that was frustrating, but looking back, it was one of the best ways to learn. It pushed me to adapt my programming knowledge and start thinking like a game developer instead of a backend programmer. Beginning with MonoGame gave me a much clearer understanding of how games work under the hood and helped build a solid foundation for when I later moved on to Unity.
its playable online using Github Pages which you can find here.
The snowman and ice sprites were made and shared by Noor Briké

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