This was my first game jam experience, with the theme “Fractured.” After some brainstorming as a team, we came up with the idea of a character who can attach extra limbs to fight enemies, but those limbs need to be constantly healed with milk before they break.
I was one of the main programmers on the project, and I worked on building the core of the player and all their attacks. The whole game was made in just two days, and I’m really happy with how it turned out given the short time frame and the challenge of building something unique around the theme.
Controls:
WASD : Move
LMB(drag) : pick up milk/bones
RMB : Spin Attack
Q : Slam attack